I study human-computer interaction with a focus on immersive and embodied interfaces, such as wearable sensors, virtual reality, and gesture input. I'm currently a research engineer with Meta's Reality Labs Research in Redmond, Washington, and I graduated from Carnegie Mellon University in 2020 with a Bachelor of Science in Computer Science and minors in Media Design and Film and Media Studies. I'm looking for PhD positions in HCI or related fields.
I love to think rigorously about the impact of experience design decisions on users, and I extend this thinking to my hobbies: puzzlehunts (I write and solve with teammate), tabletop games, film, and theatre. The projects on this website include my published research, digital puzzles, and computational art exploring the ways people interact with technology.
Selected Projects
Squiggle Smart Glasses Input
Wrist Deflection Scrolling XR Interaction Research